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		<title>Running League of Legends in PlayOnLinux (Ubuntu 14.04)</title>
		<link>https://blog.henrypoon.com/blog/2015/03/08/running-league-of-legends-in-playonlinux-ubuntu-14-04/</link>
					<comments>https://blog.henrypoon.com/blog/2015/03/08/running-league-of-legends-in-playonlinux-ubuntu-14-04/#comments</comments>
		
		<dc:creator><![CDATA[hp]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 01:45:11 +0000</pubDate>
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		<guid isPermaLink="false">https://www.henrypoon.com/blog/?p=2053</guid>

					<description><![CDATA[There are various guides floating around on the Internet for running League of Legends on Linux, and no single guide worked for me, but after piecing the information together from various places, I managed to get it to work on my system. My computer specifications: Intel Core i5-4570 16 GB Memory Radeon HD 5770 I [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">There are various guides floating around on the Internet for running League of Legends on Linux, and no single guide worked for me, but after piecing the information together from various places, I managed to get it to work on my system.</p>



<p class="wp-block-paragraph">My computer specifications:</p>



<ul class="wp-block-list"><li>Intel Core i5-4570</li><li>16 GB Memory</li><li>Radeon HD 5770</li></ul>



<p class="wp-block-paragraph">I followed the instructions <a href="http://askubuntu.com/questions/459888/shop-and-in-game-item-shop-not-working-in-league-of-legend-lol/461256#461256" target="_blank" rel="noopener noreferrer">here</a>, with these changes:</p>



<ul class="wp-block-list"><li>Using video driver &#8220;fglrx-updates&#8221; (the tutorial talks about NVIDIA cards)</li><li>Did not install TuxLoL</li><li>Did not do anything regarding the &#8220;Maestro error&#8221; since it only applies to Optimus Notebook users</li><li>Did not follow step 6 because I did not run into the problem for big item icon text for the item shop</li><li>EDIT: Thanks to Ingvar&#8217;s comment, the installation progress for the game can be viewed like so: open terminal (Ctrl+Alt+T) and execute: </li></ul>



<pre class="wp-block-code"><code lang="bash" class="language-bash">tail -f ~/.PlayOnLinux/wineprefix/LeagueOfLegends/drive_c/Riot\ Games/League\ of\ Legends/Logs/Patcher\ Logs/*.log</code></pre>



<p class="wp-block-paragraph">There are also other steps that I had to do, which I read from <a href="https://www.playonlinux.com/en/app-1135-League_Of_Legends.html" target="_blank" rel="noopener noreferrer">here</a>:</p>



<ul class="wp-block-list"><li>Click configure for the &#8220;League of Legends&#8221; entry in &#8220;PlayOnLinux&#8221; and find the &#8220;Display&#8221; tab and then choose the following options: <ul><li>Direct Draw Renderer &#8211; gdi</li><li>Video memory size &#8211; 4096 (or something else depending on graphics card)</li><li>Offscreen rendering mode &#8211; fbo\0</li><li>Everything else on default </li></ul></li><li>Create a file called &#8220;game.cfg&#8221; in the directory &#8220;/home/your-username-here/PlayOnLinux&#8217;s virtual drives/LeagueOfLegends/drive_c/Riot Games/League of Legends/Config&#8221;. Below is what I have in my &#8220;game.cfg&#8221;:</li></ul>



<pre class="wp-block-code"><code lang="properties" class="language-properties">[General]
EnableAudio=1
GameMouseSpeed=10
UserSetResolution=1
BindSysKeys=0
SnapCameraOnRespawn=0
OSXMouseAcceleration=1
AutoAcquireTarget=0
EnableLightFx=0
WindowMode=0
ShowTurretRangeIndicators=0
PredictMovement=0
WaitForVerticalSync=0
Colors=32
Height=1080
Width=1920
SystemMouseSpeed=0
CfgVersion=5.3.296
x3d_platform=1</code></pre>



<pre class="wp-block-code"><code lang="properties" class="language-properties">[HUD]
CameraLockMode=0
MiddleClickDragScrollEnabled=0
KeyboardScrollSpeed=0.5000
ChatScale=50
ObjectTooltips=0
AutoDisplayTarget=0
ShowAllChannelChat=1
ShowTimestamps=1
ItemShopPrevY=39
ItemShopPrevX=106
NameTagDisplay=1
ShowChampionIndicator=0
ShowSummonerNames=1
ScrollSmoothingEnabled=0
MiddleMouseScrollSpeed=0.5000
MapScrollSpeed=0.5000
ShowAttackRadius=0
NumericCooldownFormat=1
SmartCastOnKeyRelease=0
EnableLineMissileVis=0
FlipMiniMap=1
ItemShopResizeHeight=0
ItemShopResizeWidth=164
ItemShopPrevResizeHeight=1080
ItemShopPrevResizeWidth=1920
ItemShopItemDisplayMode=1
ItemShopStartPane=1</code></pre>



<pre class="wp-block-code"><code lang="properties" class="language-properties">[Performance]
CharacterInking=1
ShadowsEnabled=1
EnableHUDAnimations=0
PerPixelPointLighting=0
EnableParticleOptimizations=0
BudgetOverdrawAverage=0
BudgetSkinnedVertexCount=0
BudgetSkinnedDrawCallCount=0
BudgetTextureUsage=0
BudgetVertexCount=0
BudgetTriangleCount=0
BudgetDrawCallCount=0
EnableGrassSwaying=0
EnableFXAA=0
AdvancedShader=0
FrameCapType=6
GammaEnabled=0
Full3DModeEnabled=0
AutoPerformanceSettings=0
CharacterQuality=4
EffectsQuality=4
EnvironmentQuality=4
ShadowQuality=4
GraphicsSlider=6
paths=0</code></pre>



<pre class="wp-block-code"><code lang="properties" class="language-properties">[FloatingText]
EnemyTrueDamageCritical_Enabled=1
EnemyMagicalDamageCritical_Enabled=1
EnemyPhysicalDamageCritical_Enabled=1
TrueDamageCritical_Enabled=1
MagicalDamageCritical_Enabled=1
PhysicalDamageCritical_Enabled=1
Countdown_Enabled=0
EnemyTrueDamage_Enabled=0
EnemyMagicalDamage_Enabled=0
EnemyPhysicalDamage_Enabled=0
TrueDamage_Enabled=0
MagicalDamage_Enabled=0
PhysicalDamage_Enabled=0
Score_Enabled=0
QuestComplete_Enabled=0
QuestReceived_Enabled=0
Disable_Enabled=0
Level_Enabled=0
Dodge_Enabled=0
Heal_Enabled=0
Special_Enabled=0
Invulnerable_Enabled=0
Debug_Enabled=0
Absorbed_Enabled=0
OMW_Enabled=0
EnemyCritical_Enabled=0
MagicCritical_Enabled=0
Critical_Enabled=0</code></pre>



<pre class="wp-block-code"><code lang="properties" class="language-properties">[Volume]
SfxVolume=0.5
MasterVolume=0.5</code></pre>
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		<post-id xmlns="com-wordpress:feed-additions:1">2053</post-id>	</item>
		<item>
		<title>Counter-Strike Nostalgia</title>
		<link>https://blog.henrypoon.com/blog/2012/04/26/counter-strike-nostalgia/</link>
					<comments>https://blog.henrypoon.com/blog/2012/04/26/counter-strike-nostalgia/#comments</comments>
		
		<dc:creator><![CDATA[hp]]></dc:creator>
		<pubDate>Fri, 27 Apr 2012 04:44:46 +0000</pubDate>
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					<description><![CDATA[Every now and then, I feel nostalgic about this game… BoostingUnrealistic, but it was definitely a useful tool for getting teammates to places that otherwise couldn’t be reached to surprise people Bhopping/Crouch RunningThat satisfying kill from crouch hopping around the map and then hopping around a corner and slashing someone in the face. Lagging in [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Every now and then, I feel nostalgic about this game…</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" fetchpriority="high" decoding="async" width="640" height="480" class="wp-image-7308" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_boosting.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_boosting.png?w=640&amp;ssl=1 640w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_boosting.png?resize=508%2C381&amp;ssl=1 508w" sizes="(max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Boosting<br></strong>Unrealistic, but it was definitely a useful tool for getting teammates to places that otherwise couldn’t be reached to surprise people</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" decoding="async" width="640" height="480" class="wp-image-7314" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_bhop.png?resize=640%2C480&#038;ssl=1" alt=""></td><td class="has-text-align-left" data-align="left"><strong>Bhopping/Crouch Running<br></strong>That satisfying kill from crouch hopping around the map and then hopping around a corner and slashing someone in the face.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" decoding="async" width="640" height="480" class="wp-image-7316" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_smoke.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_smoke.png?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_smoke.png?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_smoke.png?resize=508%2C381&amp;ssl=1 508w" sizes="(max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Lagging in a smoke grenade<br></strong>Even turning the graphics to 16 bit didn’t help. But at least you could see through the smoke!</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7318" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_pickmid.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_pickmid.png?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_pickmid.png?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_pickmid.png?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Picking mid<br></strong>I was always terrible at it. Could never pick off the guy running out of CT spawn.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7320" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_killhostage.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_killhostage.jpg?w=640&amp;ssl=1 640w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_killhostage.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Shooting hostages<br></strong>We all did this.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7323" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_surf.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_surf.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_surf.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_surf.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Surfing<br></strong>Flying in the air while the noobs died without understanding why.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7322" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stacking.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stacking.jpg?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stacking.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stacking.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Stacking players<br></strong>Just for teh lulz</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7324" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_awpmap.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_awpmap.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_awpmap.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_awpmap.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>awp_map<br></strong>There was always that one guy who decided to buy a a regular rifle and rush down the map.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7325" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_iceworld.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_iceworld.jpg?w=1200&amp;ssl=1 1200w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_iceworld.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_iceworld.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>fy_iceworld<br></strong>Most awesome run and gun map created for Counter-Strike</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7326" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stack.webp?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stack.webp?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stack.webp?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stack.webp?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Stacked player defense<br></strong>It seriously works – well maybe not with 5 people…</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7329" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_defuse-1.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_defuse-1.jpg?w=600&amp;ssl=1 600w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_defuse-1.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Defusing<br></strong>Likes to blow up right before the defuse is finished. Then at times, we hear the satisfying click of a defused bomb.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="488" class="wp-image-7331" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_cat.jpg?resize=640%2C488&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_cat.jpg?w=720&amp;ssl=1 720w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_cat.jpg?resize=508%2C387&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Cat with a scout?<br></strong>I guess this was a LOLcat before they were called LOLcats</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="484" class="wp-image-7332" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_silentplant.jpg?resize=640%2C484&#038;ssl=1" alt=""></td><td class="has-text-align-left" data-align="left"><strong>Silent plant<br></strong>Was always scared of defusing these…</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7333" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_netgraph.png?resize=640%2C480&#038;ssl=1" alt=""></td><td class="has-text-align-left" data-align="left"><strong>FPS<br></strong>Everyone played at 100 fps, rate 25000, cl_cmdrate 101, cl_rate 25000, and ex_interp 0.01. Otherwise, the settings weren’t optimal.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7334" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_knife.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_knife.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_knife.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_knife.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Knifing<br></strong>Humiliation!</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7357" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_suicidenade.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_suicidenade.png?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_suicidenade.png?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_suicidenade.png?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Suicide bombing<br></strong>With four other people, we once tried cooking a nade in our hand and running up to one player. As people died, they’d drop their nades hoping that we’d blow up the other guy. Didn’t work.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="360" class="wp-image-7349" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamnade.webp?resize=640%2C360&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamnade.webp?w=640&amp;ssl=1 640w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamnade.webp?resize=508%2C286&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Teamkilling with grenades<br></strong>Was always super unexpected, but hilarious.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7351" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamkill.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamkill.jpg?w=1152&amp;ssl=1 1152w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamkill.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_teamkill.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Accidental teamkilling<br></strong>I once got shot by my teammate when I ran through mid while he was picking it…noob mistake.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="360" class="wp-image-7352" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_sneak.jpg?resize=640%2C360&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_sneak.jpg?w=1280&amp;ssl=1 1280w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_sneak.jpg?resize=768%2C432&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_sneak.jpg?resize=1240%2C698&amp;ssl=1 1240w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_sneak.jpg?resize=508%2C286&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>That awkward moment<br></strong>Happens to the best of us.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7353" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_dualies.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_dualies.jpg?w=640&amp;ssl=1 640w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_dualies.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Trolling with non-standard weapons<br></strong>I once 1v5 clutch aced using a para…all in the name of trolling.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7337" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stackedrunning.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stackedrunning.jpg?w=960&amp;ssl=1 960w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stackedrunning.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_stackedrunning.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Stacked running<br></strong>Was always a nice surprise to those unsuspecting enemies.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7338" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_eco.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_eco.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_eco.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_eco.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Eco rounds<br></strong>Leads to camping and clutch wins.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7339" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_camping.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_camping.jpg?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_camping.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_camping.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Camping<br></strong>We’ve all done it. Campmeter = 100%.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="400" class="wp-image-7340" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_driving.webp?resize=640%2C400&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_driving.webp?w=1440&amp;ssl=1 1440w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_driving.webp?resize=768%2C480&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_driving.webp?resize=1240%2C775&amp;ssl=1 1240w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_driving.webp?resize=508%2C318&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Driving<br></strong>I’m sure everyone tried to drive a car to run over other people and then somehow die when another car intersected with their own. Somehow, the player would then fly up to the ceiling and fall to his death.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="512" class="wp-image-7343" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_headshot.jpg?resize=640%2C512&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_headshot.jpg?w=1280&amp;ssl=1 1280w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_headshot.jpg?resize=768%2C614&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_headshot.jpg?resize=1240%2C992&amp;ssl=1 1240w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_headshot.jpg?resize=508%2C406&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>One-click headshots<br></strong>Probably the second most satisfying kill. Strafe out of a corner, click, win.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="512" class="wp-image-7346" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_ssround.png?resize=640%2C512&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_ssround.png?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_ssround.png?resize=768%2C614&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_ssround.png?resize=508%2C406&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Screenshot rounds<br></strong>An annoying but necessary chore for league play. Had to be done before lo3.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7356" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_window.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_window.png?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_window.png?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_window.png?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Hopping through the window<br></strong>Anybody in league play had to know how to do this. Unfortunately for me, I sucked at it.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7354" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_nukedefuse.jpg?resize=640%2C480&#038;ssl=1" alt=""></td><td class="has-text-align-left" data-align="left"><strong>Defusing the bomb through the floor on de_nuke<br></strong>Classic Pubmasters game play. It works.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7336" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_flashed.jpg?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_flashed.jpg?w=1024&amp;ssl=1 1024w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_flashed.jpg?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_flashed.jpg?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Flashbangs<br></strong>I team flashed for fun. Or other times, I’d be blind as a bat and get gang knifed.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="479" class="wp-image-7335" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_shields.jpg?resize=640%2C479&#038;ssl=1" alt=""></td><td class="has-text-align-left" data-align="left"><strong>Riot shields<br></strong>Use them when you can’t win. A nice and annoying weapon. There was once a bug on amx mod where if you were carrying a gun, you could spawn a riot shield for that player and the player would be able to use a gun and a riot shield at the same time. Very OP.</td></tr><tr><td class="has-text-align-center" data-align="center"><img data-recalc-dims="1" loading="lazy" decoding="async" width="640" height="480" class="wp-image-7355" style="width: 640px;" src="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_spamspots.png?resize=640%2C480&#038;ssl=1" alt="" srcset="https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_spamspots.png?w=800&amp;ssl=1 800w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_spamspots.png?resize=768%2C576&amp;ssl=1 768w, https://i0.wp.com/blog.henrypoon.com/wp-content/uploads/2012/04/cs16_spamspots.png?resize=508%2C381&amp;ssl=1 508w" sizes="auto, (max-width: 640px) 100vw, 640px" /></td><td class="has-text-align-left" data-align="left"><strong>Spam spots<br></strong>I had those memorized at one point.</td></tr><tr><td class="has-text-align-center" data-align="center"></td><td class="has-text-align-left" data-align="left"></td></tr></tbody></table></figure>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1701</post-id>	</item>
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		<title>Multiple Custom Pawns</title>
		<link>https://blog.henrypoon.com/blog/2010/06/06/multiple-custom-pawns/</link>
					<comments>https://blog.henrypoon.com/blog/2010/06/06/multiple-custom-pawns/#respond</comments>
		
		<dc:creator><![CDATA[hp]]></dc:creator>
		<pubDate>Sun, 06 Jun 2010 08:39:59 +0000</pubDate>
				<category><![CDATA[computer stuff]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Chess endgame]]></category>
		<category><![CDATA[Chess endgames]]></category>
		<category><![CDATA[Chess strategy]]></category>
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		<category><![CDATA[D]]></category>
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		<guid isPermaLink="false">http://henrypoon.mooo.com/blog/multiple-custom-pawns</guid>

					<description><![CDATA[I found a forum topic talking about how to have multiple custom pawns in UDK. &#160;This is going to help me later on when I implement player pawns and AI pawns since they will be different pawn classes altogether. http://forums.epicgames.com/archive/index.php/t-622436.html]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">I found a forum topic talking about how to have multiple custom pawns in UDK. &nbsp;This is going to help me later on when I implement player pawns and AI pawns since they will be different pawn classes altogether.</p>



<p class="wp-block-paragraph"><a href="http://forums.epicgames.com/archive/index.php/t-622436.html" target="_blank" rel="noreferrer noopener">http://forums.epicgames.com/archive/index.php/t-622436.html</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">367</post-id>	</item>
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		<title>UnrealScript Language Reference</title>
		<link>https://blog.henrypoon.com/blog/2010/05/14/unrealscript-language-reference/</link>
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		<dc:creator><![CDATA[hp]]></dc:creator>
		<pubDate>Fri, 14 May 2010 22:27:10 +0000</pubDate>
				<category><![CDATA[computer stuff]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[gaming]]></category>
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		<guid isPermaLink="false">http://henrypoon.mooo.com/blog/unrealscript-language-reference</guid>

					<description><![CDATA[From the article: &#8220;This is a technical document describing the UnrealScript language. It&#8217;s not a tutorial, nor does it provide detailed examples of useful UnrealScript code. For examples of UnrealScript the reader is referred to the source code of the engine, which provides tens of thousands of lines of working UnrealScript code which solves many [&#8230;]]]></description>
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<p class="wp-block-paragraph">From the article:</p>



<p class="wp-block-paragraph">&#8220;This is a technical document describing the UnrealScript language. It&#8217;s not a tutorial, nor does it provide detailed examples of useful UnrealScript code. For examples of UnrealScript the reader is referred to the source code of the engine, which provides tens of thousands of lines of working UnrealScript code which solves many problems such as AI, movement, inventory, and triggers. A good way to get started is by looking at the &#8220;Actor&#8221;, &#8220;Object&#8221;, &#8220;Controller&#8221;, &#8220;Pawn&#8221;, and &#8220;Weapon&#8221; scripts.&#8221;</p>



<p class="wp-block-paragraph"><a href="http://udn.epicgames.com/Three/UnrealScriptReference.html" target="_blank" rel="noreferrer noopener">http://udn.epicgames.com/Three/UnrealScriptReference.html</a></p>
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